Couple of busy weeks again continuing the rigging of a few characters for a TV commercial. It could be a long page of ideas to share but I’m in a hurry to finish the tasks on hand. Here captured my most recent autorig tool, if someone is interested to see.
3D artist focusing on animation, rigging, and tools development
Tag Cloud3ds Max abxPicker Agisoft Photoscan AnimSchool picker attriubteChange blendParent camera cgtarian corrective delta mush dot product fingers fix fk/ik flip gitlab IK jump maya maya 2016 ext2 mel mirror ngSkinTools Old master Q orientConstraint plan polevector pose pose library python Ray rotate order scriptNode sdd_weightTools SDK shake skinning slider snap space switching stewart TCL test texture-based tool