Siggraph Asia
Being four days full time in Siggraph, seeing interesting topics, interesting people.

Nice seat I sometimes had.
Pro
Thank Ryan Kingslien. I learn much more than just zbrush or sculpting. How one should think as an artist is more important.
http://www.youtube.com/imagemetrics#p/u/0/VEiBYgBmhH0
AutoRig
Finally starting to take some time to develop my own autorig system, for game humanoid characer at the moment. Going to add helper joints, and IK/FK switching. Hope to keep every thing simple and efficient, instead of being bothered by useless fancy stuff.
Great 2D animation
Great work. Don't need to be good in still but it's lively when playing.
More Unity update
Result of the last month's competition. I got 70th. Must be better next time.
http://www.11secondclub.com/competitions/october11
Just improved a bit for my Unity test. Same link as before. The ledge grabbing is hard to tackle so still not available yet.
http://www.nickyliu.com/unity3d/2011_11a/WebPlayer.html
First Unity3d test

http://www.nickyliu.com/unity3d/2011_11a/WebPlayer.html
Spent a week to study what Unity is and why so popular nowadays. I still prefer the visually programming way of Virtools, even though javascript is stupid easy.
Note that you need to install a plugin to play. Well, there are many more cool offical demos at http://unity3d.com/gallery/live-demos/index.html#angrybots that you won't regret install it.