Learning
Learning about rigging following the dvd tutorials by Jason schleifer. Over ten years ago but still mind blowing for me as a newbie.
Pro
Thank Ryan Kingslien. I learn much more than just zbrush or sculpting. How one should think as an artist is more important.
http://www.youtube.com/imagemetrics#p/u/0/VEiBYgBmhH0
AutoRig
Finally starting to take some time to develop my own autorig system, for game humanoid characer at the moment. Going to add helper joints, and IK/FK switching. Hope to keep every thing simple and efficient, instead of being bothered by useless fancy stuff.
More Unity update
Result of the last month's competition. I got 70th. Must be better next time.
http://www.11secondclub.com/competitions/october11
Just improved a bit for my Unity test. Same link as before. The ledge grabbing is hard to tackle so still not available yet.
http://www.nickyliu.com/unity3d/2011_11a/WebPlayer.html
First Unity3d test

http://www.nickyliu.com/unity3d/2011_11a/WebPlayer.html
Spent a week to study what Unity is and why so popular nowadays. I still prefer the visually programming way of Virtools, even though javascript is stupid easy.
Note that you need to install a plugin to play. Well, there are many more cool offical demos at http://unity3d.com/gallery/live-demos/index.html#angrybots that you won't regret install it.
Flash 3D
Learn Papervision again recently due to freelance job.
http://www.nickyliu.com/dae/streetPainter.swf
Line Horse
My recent test. The main steps are as follows,
- Prepare a rigged character ( downloaded from www.creativecrash.com in my case )
- Create curves on the model with chi_particleDrawing.mel ( available in scripts section )
- Make all curves dynamic
- Skin the rest curves to the skeleton and transfer weight from model to them
- For all follicles, set Point Lock to "No attach", Rest Pose to "Straight"
- For hairSystem, set stiffness to 0, key the "start curve attract" from 1 to 0 for the point of release
- Add turbulence or any field to the hairSystem
Shaved ! Yo ~
Shave and haircut again. Looks better than maya paintEffect type of hair.
Making of 7-min animation in just 8 years. Cool making-of.
http://www.chrisj.com.au/thepassenger/