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	<title>Programator</title>
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	<link>http://nickyliu.com/blog</link>
	<description>nickyliu&#039;s blog</description>
	<lastBuildDate>Tue, 21 Feb 2012 03:10:41 +0000</lastBuildDate>
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		<title>Learning and Practice</title>
		<link>http://nickyliu.com/blog/2012/02/21/learning-and-practice/</link>
		<comments>http://nickyliu.com/blog/2012/02/21/learning-and-practice/#comments</comments>
		<pubDate>Tue, 21 Feb 2012 03:10:41 +0000</pubDate>
		<dc:creator>nickyliu</dc:creator>
				<category><![CDATA[Art]]></category>

		<guid isPermaLink="false">http://nickyliu.com/blog/?p=609</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><center><iframe width="560" height="315" src="http://www.youtube.com/embed/xgvdsHSD1Gs" frameborder="0" allowfullscreen></iframe></center></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Nice Chinese Work</title>
		<link>http://nickyliu.com/blog/2012/02/14/nice-chinese-work/</link>
		<comments>http://nickyliu.com/blog/2012/02/14/nice-chinese-work/#comments</comments>
		<pubDate>Tue, 14 Feb 2012 11:14:02 +0000</pubDate>
		<dc:creator>nickyliu</dc:creator>
				<category><![CDATA[Art]]></category>

		<guid isPermaLink="false">http://nickyliu.com/blog/?p=606</guid>
		<description><![CDATA[Even better if something unexpected in the story.]]></description>
			<content:encoded><![CDATA[<p>Even better if something unexpected in the story.<br />
<center><iframe width="560" height="315" src="http://www.youtube.com/embed/v2lY-JCj_rQ" frameborder="0" allowfullscreen></iframe></center></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pixar in D23</title>
		<link>http://nickyliu.com/blog/2012/01/30/pixar-in-d23/</link>
		<comments>http://nickyliu.com/blog/2012/01/30/pixar-in-d23/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 08:57:30 +0000</pubDate>
		<dc:creator>nickyliu</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Pixar]]></category>

		<guid isPermaLink="false">http://nickyliu.com/blog/?p=595</guid>
		<description><![CDATA[Jump to 00:39:40 for cool moment !]]></description>
			<content:encoded><![CDATA[<p><center><iframe width="560" height="315" src="http://www.youtube.com/embed/_6t-VvTCgfc" frameborder="0" allowfullscreen></iframe></center></p>
<p>Jump to 00:39:40 for cool moment !</p>
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		</item>
		<item>
		<title></title>
		<link>http://nickyliu.com/blog/2011/12/31/592/</link>
		<comments>http://nickyliu.com/blog/2011/12/31/592/#comments</comments>
		<pubDate>Sat, 31 Dec 2011 11:05:34 +0000</pubDate>
		<dc:creator>nickyliu</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://nickyliu.com/blog/?p=592</guid>
		<description><![CDATA[Busy with freelance all the time ... ...]]></description>
			<content:encoded><![CDATA[<p>Busy with freelance all the time ... ...</p>
]]></content:encoded>
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		<item>
		<title>Siggraph Asia</title>
		<link>http://nickyliu.com/blog/2011/12/17/siggraph-asia/</link>
		<comments>http://nickyliu.com/blog/2011/12/17/siggraph-asia/#comments</comments>
		<pubDate>Sat, 17 Dec 2011 15:57:26 +0000</pubDate>
		<dc:creator>nickyliu</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Siggraph]]></category>

		<guid isPermaLink="false">http://nickyliu.com/blog/?p=588</guid>
		<description><![CDATA[Being four days full time in Siggraph, seeing interesting topics, interesting people. Nice seat I sometimes had.]]></description>
			<content:encoded><![CDATA[<p>Being four days full time in Siggraph, seeing interesting topics, interesting people.<br />
<center><img src='http://nickyliu.com/blog/wp-content/gallery/blogimages/niceSeat.jpg' alt='niceSeat' class='ngg-singlepic ngg-none' /></center><br />
Nice seat I sometimes had.</p>
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		<item>
		<title>Meaningful piece</title>
		<link>http://nickyliu.com/blog/2011/12/08/meaningful-piece/</link>
		<comments>http://nickyliu.com/blog/2011/12/08/meaningful-piece/#comments</comments>
		<pubDate>Thu, 08 Dec 2011 04:46:45 +0000</pubDate>
		<dc:creator>nickyliu</dc:creator>
				<category><![CDATA[Art]]></category>

		<guid isPermaLink="false">http://nickyliu.com/blog/?p=572</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><center><iframe src="http://player.vimeo.com/video/32966847?title=0&amp;byline=0&amp;portrait=0"  frameborder="0" width="480" height="280" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></center></p>
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		<item>
		<title>Pro</title>
		<link>http://nickyliu.com/blog/2011/11/28/pro/</link>
		<comments>http://nickyliu.com/blog/2011/11/28/pro/#comments</comments>
		<pubDate>Mon, 28 Nov 2011 09:26:30 +0000</pubDate>
		<dc:creator>nickyliu</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Art]]></category>

		<guid isPermaLink="false">http://nickyliu.com/blog/?p=557</guid>
		<description><![CDATA[Thank Ryan Kingslien. I learn much more than just zbrush or sculpting. How one should think as an artist is more important. http://www.youtube.com/imagemetrics#p/u/0/VEiBYgBmhH0]]></description>
			<content:encoded><![CDATA[<p>Thank Ryan Kingslien. I learn much more than just zbrush or sculpting. How one should think as an artist is more important.<a target=_blank href="http://www.youtube.com/imagemetrics#p/u/0/VEiBYgBmhH0"></p>
<p>http://www.youtube.com/imagemetrics#p/u/0/VEiBYgBmhH0</a></p>
]]></content:encoded>
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		<item>
		<title>AutoRig</title>
		<link>http://nickyliu.com/blog/2011/11/21/autorig/</link>
		<comments>http://nickyliu.com/blog/2011/11/21/autorig/#comments</comments>
		<pubDate>Mon, 21 Nov 2011 08:51:37 +0000</pubDate>
		<dc:creator>nickyliu</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[AutoRig]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[mel]]></category>

		<guid isPermaLink="false">http://nickyliu.com/blog/?p=526</guid>
		<description><![CDATA[Finally starting to take some time to develop my own autorig system, for game humanoid characer at the moment. Going to add helper joints, and IK/FK switching. Hope to keep every thing simple and efficient, instead of being bothered by useless fancy stuff.]]></description>
			<content:encoded><![CDATA[<p>Finally starting to take some time to develop my own autorig system, for game humanoid characer at the moment. Going to add helper joints, and IK/FK switching. Hope to keep every thing simple and efficient, instead of being bothered by useless fancy stuff.</p>
<p><a class="shutterset_" href='http://nickyliu.com/blog/wp-content/gallery/blogimages/chi_autoRig_inProgress.jpg' title=''><img src='http://nickyliu.com/blog/wp-content/gallery/blogimages/thumbs/thumbs_chi_autoRig_inProgress.jpg' alt='chi_autoRig_inProgress' class='ngg-singlepic ngg-none' /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Great 2D animation</title>
		<link>http://nickyliu.com/blog/2011/11/16/great-2d-animation/</link>
		<comments>http://nickyliu.com/blog/2011/11/16/great-2d-animation/#comments</comments>
		<pubDate>Wed, 16 Nov 2011 15:21:13 +0000</pubDate>
		<dc:creator>nickyliu</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[hand drawing]]></category>

		<guid isPermaLink="false">http://nickyliu.com/blog/?p=517</guid>
		<description><![CDATA[Great work. Don't need to be good in still but it's lively when playing.]]></description>
			<content:encoded><![CDATA[<p>Great work. Don't need to be good in still but it's lively when playing.<br />
<center><iframe src="http://player.vimeo.com/video/22451887?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="400" height="298"></iframe></center></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>More Unity update</title>
		<link>http://nickyliu.com/blog/2011/11/09/more-unity-update/</link>
		<comments>http://nickyliu.com/blog/2011/11/09/more-unity-update/#comments</comments>
		<pubDate>Wed, 09 Nov 2011 06:57:09 +0000</pubDate>
		<dc:creator>nickyliu</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Unity3d]]></category>

		<guid isPermaLink="false">http://nickyliu.com/blog/?p=508</guid>
		<description><![CDATA[Result of the last month's competition. I got 70th. Must be better next time. http://www.11secondclub.com/competitions/october11 Just improved a bit for my Unity test. Same link as before. The ledge grabbing is hard to tackle so still not available yet. http://www.nickyliu.com/unity3d/2011_11a/WebPlayer.html]]></description>
			<content:encoded><![CDATA[<p>Result of the last month's competition. I got 70th. Must be better next time.<br />
<a href="http://www.11secondclub.com/competitions/october11" target="_blank">http://www.11secondclub.com/competitions/october11</a></p>
<p>Just improved a bit for my Unity test. Same link as before. The ledge grabbing is hard to tackle so still not available yet.<br />
<a href="http://www.nickyliu.com/unity3d/2011_11a/WebPlayer.html" target="_blank"> http://www.nickyliu.com/unity3d/2011_11a/WebPlayer.html</a></p>
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